ENDGAME TIPS: tip013
15. Rooks belong behind passed pawns, of your own or the opponent.
1. Without pawns, you must be at least a Rook ahead in order to force mate (exceptions: R+R wins against two minor pieces; four minor pieces win against a Queen)
* If you have a space advantage (or any other long-term advantage, like the Bishop pair), don’t rush to attack. Milk your advantages – don’t feel obliged to cash in immediately. You should not try to force the issue, but rather maintain or increase your advantage while preventing counterplay. Don’t lash out justy becaiuse you feel there ought to be a winning combination by now. Avoid exchanges and build up your position so that when things do come to a head the situation is at its most favourable to you.
(Fine) 8. Play to get control of the centre.
A Bad Bishop is a Bishop hampered by its own pawns. If it’s your only piece, or one of a few pieces remaining, it can lose you the game (Bernstein-Mieses) If your position overall is good, you can tolerate a poor Bishop in the mix. Several defences ask Black to put up with a bad…
Not exchanges in general: The Exchange. The Exchange is when a Bishop or Knight is swapped for a Rook. By normal chess accounting, that’s a swap of 3 pawns for 5, so one player has lost the Exchange, we say, and is then an Exchange behind in material. Losing the Exchange is enough to lose…
(Hort) 4. Begin the game with a centre pawn, and develop the minor pieces so that they influence the centre.